15 years of the best of game-based arts and culture
Games, play, and culture with Jamin Warren
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PAUSE: An alternate cover for Batman Arkham Asylum
See the whole set! -Jason Johnson
Guitar and iPad hybrid provides alternative for musicians and also everyone else
For the aspiring and actual musicians out there who are offended by Guitar Hero, the digital realm has not failed you. Enter the iTar, a guitar and iPad hybrid device that emulates a real instrument-playing experience. Though the device is still in its formative stages on Kickstarter, it would let y
PAUSE: A pixel artist curates artists’ pixels
While shrines to classic pixel art are everywhere, pixelstyle, a tumblr by artist Alex Bond (aka enso) casts a wider net. Old Nintendo work shares the page with logos from classic software pirate outfits, and work from modern artists (like the above piece “Winter” done by Samanasuke in 2010). Check
Goldfish’s "We Come Together" music video references every videogame ever
Okay, not actually all of them. But, like, most. Still doesn’t top Das Racist’s “Who’s That? Brown!” video, which comes in the form of an actual video game. [via]
PAUSE: Impossible architecture needs a level designer
Can somebody please give Mattias Adolfsson a job in level design? His stuff ranges from Baroque Death Stars to cobblestone planets, historical art mingling with geek chic. “The subjects, as you can see, range but tend to focus on built environments with a Steampunk-like nostalgia for vintage styles
Are interactive projections the next in mobile applications?
Using a system of both visible and infrared light, a new device from researchers at the Disney Institute and Carnegie Mellon may give us yet another reason to endlessly toy around with our iPhones. SideBySide is comprised of a camera-less mobile device that breathes life into animated images that, w
Forget virtual girlfriends, I want 3DS’s AR cards to do velociraptors.
Or don’t I? That looks terrifying. [Appshaker] (via) -Jason Johnson
Have indie games lost their spark?
In a recent interview, prominent indie developer Jonatan Söderström, better known as cactus, called the creativity and relevance of recent indie games into question. I’ve also grown tired of indie games in general, not easily being interested or impressed by what I see posted on blogs. Nothing real
