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Joaquina Salgado Shows Memory Simulator One More Sim
The nine-part web game appears in CLUTCH, a group exhibition about play from the curatorial project No Where Projects at Prachtsaal Studio in Neukölln.
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The nine-part web game appears in CLUTCH, a group exhibition about play from the curatorial project No Where Projects at Prachtsaal Studio in Neukölln.
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The demo is playable at 404 Not Found in Shibuya as part of an ars●bit display, alongside Hanabushi and hako life's PIGGY ONE SUPER SPARK.
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The free South Kensington show runs from 1960s computer drawings to Matt DesLauriers' Meridian, two editions of which just entered the museum's collection.
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Scarlett Kim and Anthony Storniolo built the free, motion-driven Unreal Engine work for the Digital Arts Space at The Music Center in Los Angeles.
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Everyone logged off. The hiker kept walking.
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The psychedelic arena shooter, made for the platform's third game jam, now adds four-player co-op and a winner-stays-on versus mode.
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The piece showed in WEBSITES WEBSITES WEBSITES!, the exhibition ARTXCODE and Rhizome mounted in New York.
Everyone logged off. The hiker kept walking.
The piece showed in WEBSITES WEBSITES WEBSITES!, the exhibition ARTXCODE and Rhizome mounted in New York.
Cross-Conversations: Horror. Aniara cinematographer Sophie Winqvist meets the makers of Eclipsium and Mouthwashing on claustrophobia, guilt and bodies in deep space. Free and online.
The Houston-set adventure game looks like a go
Games, play, and culture with Jamin Warren
The glitch artist and resolution researcher headlines the 16th International Illustration Research Symposium at Arts University Plymouth.
A four-day hackathon with ATEM Biennale, a coding jam and a real-time digital graffiti wall fill the Dortmunder U.
Meow Wolf's surreal supermarket stages its in-fiction holiday as a live spectacle, online and in person at Area15.
A Y2K LAN party of rescued iMac G3s, weird games and experimental art fills the Museum of Art and Digital Entertainment for one night.
The free browser work casts the player as a contractor for a defense company called Helios.
A 62-second teaser from the Poush studio artist says a beta is coming soon.
The London artist, who came up through graffiti before KAWS pulled the work gallery-side, hands the marine a marker and a fire extinguisher
Cross-Conversations: Horror. Aniara cinematographer Sophie Winqvist meets the makers of Eclipsium and Mouthwashing on claustrophobia, guilt and bodies in deep space. Free and online.
I ask Ryan Holladay and Jason Graves how dread gets built before the scare, and why a game score has to wait on a player in a way a film score never does.
The claymation shooter arrives on Steam on October 19
The Houston-set adventure game looks like a go
The piece joins a one-night exhibition of poetry machines curated by Giulia Colletti for the American Academy in Rome at Onassis ONX in New York.