Playlist
The Whistle and the Sink: What to Play, October 30
Blow the whistle. Do not look in the train.
Playlist
Blow the whistle. Do not look in the train.
News
Wrong Organ's 2024 space horror game heads to Screen Gems, with The Invitation writers Matt Manfredi and Phil Hay on the script.
News
Moon Davé showed GPU demos at Ars Electronica, where the 25-year-old creative-coding tool held an anniversary talk and performance.
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Eternal Engine and AGE3000 Studio's narrative adventure sends a hacker-mage and a jester toward a machine castle after every device on Earth fails.
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Benedict Redgrove photographed Sony's prototype archive for the 400-page volume, art directed by a WipEout designer from The Designers Republic.
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Lea van Hall and Éléa Brando beam vanishing infrared notes through papier-mâché at Clutch, opening Oct. 30 in Berlin.
News
Ahlam Muhtaseb and Naim Aburaddi's 360-degree archive of weddings, dabke and craft workshops takes headset bookings Nov. 3 and 4.
Official Electric's point-and-click demo poses as the re-release of a game that never existed
Freehold Games' simulation roguelike, nearly 20 years in the making, lands on a Switch 2 cartridge with a fold-out overworld map and a 3LP soundtrack.
Matthew Stein reports back from three months inside Japan's escape room and riddle scene, in a free online lineup with Hempuli and Evan Todd.
Fei Fei leads a two-session counter-surveillance workshop at Games Transformed Festival in East London, where building a character doubles as evasion training.
Games, play, and culture with Jamin Warren
The Shortwave commission, scored by *ssx with Ninajirachi, follows rendered hands through server rooms and bedrooms in the grammar of a game camera.
Melbourne letterer Matthew Wong recasts Zach Cregger's game adaptation as a Scorsese-style one-bad-night movie.
fubar's online lab convenes Saturday, Oct. 31: a free, open session testing and cataloging the misbehaving software the scene runs on.
Samuel Baidoo's grief game becomes theatre at 30CC on Nov. 25: one performer guides while another plays for the very first time.
LAN: The shapes of a net topology traces network politics from cybercafe friendships to satellite swarms, opening Nov. 5, with Cezar Mocan on the list.
Rob Dubbin and Garrett Miller's game premiered at Nick Sylvester's LA gallery, scored live, beside wool landscapes by Miller's mother.
Two horror composers on building dread from a muted brass collage, a chess set where every piece is a tuned bell and a 2011 interview with the historian who kept Assassin's Creed II honest. Plus a hand-drawn deckbuilder where card order decides the duel. All in this week's Experimental Games Weekly.
The Playdate climbing game from the studio behind Looom swaps the crank for a thumb.
The free Nintendo 64 homebrew swaps Mario's head on the 1996 title screen for the artist's own, then hands it to the player to pull apart.
The free browser piece, first shown at A MAZE.'s Berlin gallery in March, degrades short-form clips until only the doomscroll trance is left.
The Greek artist built Funny Weather, a real-time simulation of Manchester's changing sky, as the first Behind the Screen commission.
The museum's patron circle and the Mneme Foundation are handing over 200-plus works, putting the art game maker beside Vera Molnar and Harold Cohen.