Playlist
It Goes Wrong, Fast: What to Play, August 28
Three of us had our legs blown off.
Playlist
Three of us had our legs blown off.
Helsinki Online
Pietari Niinimäki is rebuilding the city as an open-world hangout, one tree at a time.
Tenebris Somnia
Andrés Borghi—the VFX artist behind When Evil Lurks—and Saibot Studios shot the film sequences with real actors and practical effects; New Blood publishes October 16.
Architecture
Sandra Youkhana and Luke Caspar Pearson write up their practice for AD’s Staged issue, arguing games reach audiences buildings never will.
School of Machines
Press Play capped a month of hardware-and-play experiments at School of Machines, with Niklas Roy, Chloe Desmoineaux, and Lorenzo Pilia among the instructors.
Lou Fauroux
Set in 2048, the film gives Google a cure for death — until hackers leak the source code to everyone. In Montreal Wednesday, with a Q&A to follow.
Pierre Moulin
Pierre Moulin's new game THE HOST, scored by Octave Magescas, showed alongside four works from the Distraction collective.
We go in on a police station built wrong on purpose, films rebuilt as late-'90s games nobody can play, and why Mario 64's water still felt like water.
The Baby Steps game designer reflects on jadedness, embodiment, and building a failson from two decades of human movement
Plus stop-motion goodness from Jack King-Spooner and a bevy of updates from Alice Bucknell
Two decades of self-published comics taught Decadence Comics to take a deep breath. Their first game, Rhizomatic Compound, is built to slow you down.
Games, play, and culture with Jamin Warren
Nicolas Tilly's Playdate sound toy drops levels and fail states for resonances, ritual, and a 30-second performance recorder.
A process reel shows hand-painted surfaces wrapped onto 3D models — the game engine used as camera and stage, never as game.
The illustrator behind the series stayed on as art director, and the wordless woodland fable plays in any language.
The UCLA animator rotoscoped the swing frame by frame to test a 2D-to-3D pipeline, working the seam where drawing meets simulation.
A cabinet in Tokyo writes a stranger's whole life out of Japan's census. Plus a pigeon romance killed by a shut-down map service and rebuilt on open maps, a 2011 Kill Screen piece on toddlers who play before they can score, and Queen's Domain, a murky first-person heir to King's Field.
BREAKOUT BABY, from developer STH and publisher Assemble Entertainment, hands you an infant and a maze
Toddlers step out into the world of consoles
The London studio's lockdown-era collectathon returns at true city scale — hundreds of thousands of birds, and one of them is your soulmate.
Cameron Granger built a warehouse party for the last night on earth. We spent forty-five minutes with him on what a game can borrow from a night out, and why the clock runs out in ten. Full recording for members.
A cabinet in Tokyo runs a language model that writes a stranger's life from census data, and its maker is still deciding what to call the work he does.
Zeitgeist Studio's WINGS-winning debut makes performed happiness a survival mechanic, ahead of a Q1 2027 release through HYPER REAL.
OHSH Projects argued that videogame aesthetics already remade contemporary art, and staged the show itself like a game.