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A Whitney Biennial artwork is a game you play from home
Leo Castañeda's Camoflux Recall Grotto outlasts the galleries on artport
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Leo Castañeda's Camoflux Recall Grotto outlasts the galleries on artport
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Meriem Bennani and Orian Barki's animated feature moves between New York and Casablanca in near-photoreal rooms — streaming now.
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Bubble maps a psychedelic dimension-hopper that exists only in Gerard Roberts' head—and in fourteen tracks of it.
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The analog VJ scene treats game imagery as physical material
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Andy and James of War With a Mate are nearly a hundred episodes into The Campaign for North Africa, and the real 111 turns have not started yet.
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Characters at the Grand carry their own theme songs, and dialogue choices are sung back in verse.
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Alessandro Durando's wordless adventure sends you across brutalist monuments carved to outlast the language of their builders.
Chris Pell spent a decade reading dance floors. Now he is building a Luddite point-and-click alone, for one player at a time, with an album hidden inside it.
Natasha Chuk’s new essay reads esoteric programming languages through Oulipo, Aarseth’s ergodics, and Getting Over It with Bennett Foddy.
Backers can have someone they love redrawn as a pixel character in the Game Boy eulogy.
The collective that made Aggro Dr1ft is selling Remedy's paranormal Manhattan.
Games, play, and culture with Jamin Warren
Touch-reactive engravings let visitors interrupt AI creatures roaming a ruined temple
Mansoor Adayfi, held without charge for 14 years, joined Joseph DeLappe and Biome Collective as co-creator rather than subject.
Chris Pell spent a decade reading dance floors. Now he is building a Luddite point-and-click alone, for one player at a time, with an album hidden inside it.
Ten years of showing game engines as art earns the Deptford gallery a 48-hour weekender, plotted through a personalized interactive map.
The fellowship citation names a playable installation, and the artist's voice-controlled speech therapy remake runs in your browser now.
Also, a purgatory for cheating AIs built as a theatre, where the audience runs the lights by phone.
Natasha Chuk’s new essay reads esoteric programming languages through Oulipo, Aarseth’s ergodics, and Getting Over It with Bennett Foddy.
The arthouse-games festival whose lineup predicts a year of coverage sets its 16th edition; award submissions may open as early as December.
Hollow Press's 176-page anthology, written by the YouTuber known as Super Eyepatch Wolf, reviews titles that exist only as art, Vermis to Bird World.
Daisy Dixon’s Depraved treats games as full participants in the history of dangerous art, not late examples.
The Florence-born painter puts the monitor, the keyboard and an unimpressed onlooker on canvas
Eren Can Metin and Emre Gökçe put the verbs of 3D modeling into a multiplayer hide-and-seek round.