News
Name of the Will's daylight cult reaches a playable demo
Zeitgeist Studio's masked compliance horror joined Fellow Traveller's Official Selection ahead of a Q1 2027 release from HYPER REAL.
Jamin Warren founded Killscreen. He produced the first VR arts festival with the New Museum, programmed the first Tribeca Games Festival, the first arcade at the Museum of Modern Art, won a Telly, and hosted Game/Show for PBS.
News
Zeitgeist Studio's masked compliance horror joined Fellow Traveller's Official Selection ahead of a Q1 2027 release from HYPER REAL.
arcade
Temitope Olujobi and CultureHub gather ten games animated by inner lives, musical expression and ever-present spirits, Thursdays and Fridays, Nov. 12 to 20 in NYC.
News
Eva Papamargariti stages a mythology of memes and AI prompts across four screens, then sends a live body in to copy it.
News
Mélanie Courtinat and Cezar Mocan join a Novembre Numérique exhibition at the Institut français in Cluj-Napoca.
Currently Making
Adam Pype’s new horror game wants you to be the monster.
Podcast
I ask Adam Pype why SKINFACE, a game about peeling off strangers’ faces, sits easier with the squeamish than horror that happens to you, and what he makes next.
Playlist
Blow the whistle. Do not look in the train.
Brainfruit Studio
Rob Dubbin and Garrett Miller's game premiered at Nick Sylvester's LA gallery, scored live, beside wool landscapes by Miller's mother.
GAMES THIS WEEK
Two horror composers on building dread from a muted brass collage, a chess set where every piece is a tuned bell and a 2011 interview with the historian who kept Assassin's Creed II honest. Plus a hand-drawn deckbuilder where card order decides the duel. All in this week's Experimental Games Weekly.
Dead Space
Two horror composers on building dread from almost nothing: a muted brass collage, music that waits on the player and a small metal oil rig that screams.
Podcast
I ask a cinematographer and two horror game makers how a ferry became a spaceship, a church became a slaughterhouse and why the dark does the real work.
Playlist
Every wall is a floor if you try.