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Games, play, and culture with Jamin Warren
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George Lucas on Steven Spielberg as videogame kid: "I’ve got one more game!"
A nifty tidbit from the NYT’s long profile of George Lucas and his passion project on the Tuskegee Airmen, “Red Tails.” In it, Brian Curtis outlines the long path that led Lucas to self-fund the action flick where no one else would and his subsequent reflections on life as big-name Hollywood directo
Turn your iPhone into a Decepticon with this controller attachment.
Who says gamers have no sense of style? -Jason Johnson [Touch Arcade]
Cheat Sheet 1/23: Resident Evil 6’s co-op, Guild Wars 2 is launching within the year and Bioshock Infinite gets a new, old school mode
Let’s catch up on this weekend’s mainstream gaming shall we? – Resident Evil 6 has 6 player online co-op. Marketing genius. – Super-hyped MMORPG Guild Wars 2 looks like it got a launch window and a beta arriving soon. – Bioshock Infinite will make a man out of you yet; the new, extra-difficult mode
New startup launches leaderboard with points, but not prizes, objectives, meaning.
One of our wonderful designers, Keenan Cummings, is also the designer for a new startup called Wander. We don’t know what Wander is, but we know what it has: sweet, sweet points. We suspect some type of cosmic farce at work here, but we’re not sure. Points are quite seductive after all and for those
First, gamers for good, now gamers for guns? Military tests new tech with crowdsourced puzzles.
In the same vein as the FoldIt project that deciphered a difficult AIDS enzyme, a new DARPA-funded military game will apply the same crowdsourcing approach to refine weapons systems: The goal is to create puzzles that are “intuitively understandable by ordinary people” and could be solved on laptops
