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Kill Screen Staff
Jason Johnson
Chris Priestman
Jamin Warren
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Are pixels passé?

At SXSWi last week, a comment from Ben Terret, head of design for the UK Government Digital Service, had particularly resonance for us gameplaying folks. The panel was titled “The New Aesthetic: Seeing Like Digital Devices” and walked through the myriad of ways that our understanding of modern reali

Do mobile games need better fonts?

Over at Buzzfeed, John Herman notes that the introduction of new retina displays for the iPad is giving mobile app designers pause about a previously overlooked design element: fonts. He points to the app Readability’s licensing of fonts from Hoefler & Frere-Jones, one of the most establish foundrie

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