News
Watch the Trailer for Jiayi Liu's Afterlife Game THRESHOLD
The Bartlett graduate project draws on Chinese funerary traditions and ghost marriage rites, with rooms that record every route walked.
News
The Bartlett graduate project draws on Chinese funerary traditions and ghost marriage rites, with rooms that record every route walked.
News
Scarlett Kim and Anthony Storniolo built the free, motion-driven Unreal Engine work for the Digital Arts Space at The Music Center in Los Angeles.
News
ANIMA KINESIS locates Jung's anima in movement
Podcast
I ask Murlo how a decade of reading dance floors led him to build a Luddite point-and-click game alone, with a sequencer hidden under the player's skin.
Murlo
Chris Pell spent a decade reading dance floors. Now he is building a Luddite point-and-click alone, for one player at a time, with an album hidden inside it.
News
Eren Can Metin and Emre Gökçe put the verbs of 3D modeling into a multiplayer hide-and-seek round.
News
Leo Castañeda built the Whitney Biennial’s game installation with grandmother Maria Thereza Negreiros, 96—and its browser spin-off is free to play.
News
Nanzhen Yang and Song Xin's The Incomplete Moon took Unreal Engine off the joypad and wired it to the venue, under a moon nobody could touch.
arebyte
The seven-artist London exhibition traces the term slipstream to Native science fiction.
Unreal Engine
Cezar Mocan's satellite finds a lake missing and generates testimony instead of doubt. Danny Snelson and I follow that instinct through games and publishing.
Abelina
Seventeen years after the Grizzly Bear fan video, the animator's afterlife platformer makes navigation an act of looking up.
satellite
Cezar Mocan built a satellite that cannot agree with itself about the night a toxic lake vanished, and its unreliability turns out to be a design decision.