15 years of the best of game-based arts and culture
Games, play, and culture with Jamin Warren
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Google + New York Times = Trivia Time
I know the first thing we want to do when we Google something is be asked a piece of trivia. I know, I know, right? Every time I sit down and look for the answer of some other thing I don’t know, I want to be reminded of some new thing I don’t know. Hence, the existence of Google in the first place.
Portable SNES Handheld Thing 15 Years Too Late, Right on Time
This is the SupaBoy from a company called HyperKin. It plays SNES games on the go. That is all. [via]
April 14, 2011, 3:00 pm
PAUSE: The photography and design of Alex Dram is the technicolor dreams of 2D consoles in a 3D world.
From Wired 1994: Tetris As a Pharmatronic Brain Drug
This is a great find via the fine folks at the Lethe Institute. A Wired article from 1994 on the addictive, brain-sucking effects of Tetris. This piece of color is pretty hilarious: Even spanking new, Tetris was so addictive that Pajitnov himself was instantly hooked. He laughs, “You can’t imagine.
Is the Future of Work Play?
Over at Next New Web, Courtney Boyd Meyers reports from the annual PSFK conference that the future of work is play. Digital strategist Aaron Dignan here: Why aren’t people doing what they want to do and why aren’t they engaged at work? Dignan asked, rhetorically. It comes down to two issues- a lack
We’re looking for writers!
Hi — short and sweet. We’re looking for writers! Columnists and correspondents specfically. If you’re up for it, let us know! http://killscreen.submishmash.com/Submit xoxo Kill Screen
April 14, 2011, 12:23 pm
PAUSE: Scott Campbell’s Devo vs. Space Invaders Get the print here.
