April 14, 2011, 3:00 pm
PAUSE: The photography and design of Alex Dram is the technicolor dreams of 2D consoles in a 3D world.

PAUSE: The photography and design of Alex Dram is the technicolor dreams of 2D consoles in a 3D world.
PAUSE: The photography and design of Alex Dram is the technicolor dreams of 2D consoles in a 3D world.

PAUSE: The photography and design of Alex Dram is the technicolor dreams of 2D consoles in a 3D world.
The London artist, who came up through graffiti before KAWS pulled the work gallery-side, hands the marine a marker and a fire extinguisher
Cross-Conversations: Horror. Aniara cinematographer Sophie Winqvist meets the makers of Eclipsium and Mouthwashing on claustrophobia, guilt and bodies in deep space. Free and online.
I ask Ryan Holladay and Jason Graves how dread gets built before the scare, and why a game score has to wait on a player in a way a film score never does.
The claymation shooter arrives on Steam on October 19