15 years of the best of game-based arts and culture

Games, play, and culture with Jamin Warren

Become a subscriber

See what we’ve written lately

Kill Screen Staff
Jason Johnson
Chris Priestman
Jamin Warren
Meet our top authors

Want To Play An Automatic RPG Generator?

Need to kill ten minutes? Head over to Boing Boing, where they’ve created a game that assigns you a random story, and then you take your brave pixel out into the world and try to snatch up other pixels and fight against even more pixels. Don’t like the storyline you’ve been given? Just press “refres

Looking for Yoshi in the Bronx Zoo? You’ll need this.

New York City has been called many things: The City That Never Sleeps, the Big Apple, Gotham. Jesse Eisemann thought it reminded him of another place altogether: The Mushroom Kingdom. Eisemann, writer and illustrator for CollegeHumor.com, has created an interactive map of the five boroughs in the in

Can’t find a minister? This groom programmed his own.

An old standby is getting a 21st century makeover: First comes love, next comes programming a computer to preside over your wedding. Then comes marriage. Having met on Sweet on Geeks, a dating site for the more intellectually enthused, Miguel Hanson and Diana Wesley decided on a virtual minister to

A 60s playtime manifesto for the ages

Above is a scan of the “What Do We Mean By Play?” manifesto from 1964’s Creative Playthings, which we think sums up the importance of play pretty well. Here’s a version of that manifesto in a more legible form:  WHAT DO WE MEAN BY PLAY? Play is to create, to discover, to process in half-playful, hal

You’ve successfully subscribed to Killscreen
Welcome back! You’ve successfully signed in.
Great! You’ve successfully signed up.
Success! Your email is updated.
Your link has expired
Success! Check your email for magic link to sign-in.