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Games, play, and culture with Jamin Warren
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Why don’t war games feature civilians?
Over at Slate, Michael Thomson has some thoughts about why keeping civilians out of the line of fire in videogames is standard practice, and why it’s a bad idea. Responding to Battlefield 3’s lack of civilian bystanders because, as executive producer Patrick Bach explains, he doesn’t “want to see vi
Fictional games we’d like to see IRL
Flavorwire has a really cool list of fictional games they’d like to see played out in the real world. It includes Eschaton from Infinite Jest (it’s like Risk, but you’ve got to be really good at lobbing tennis balls), Double Cranko from M*A*S*H (think Go Fish but with booze), that terrifying war sim
What a zombie thriller shouldn’t be about: numbers, meters and capacity
Grantland’s Tom Bissell writes on gamification, and the numbers game played all over Techland’s zombie survival game Dead Island. In a game about running from things that want to eat you, what is more important: the emotional experience of running from things that want to eat you, or knowing that th
This is what it’s like to play baseball inside the Matrix
What you’re looking at is a real baseball game. This is science fact, and it’s brought to you by the new iPhone app, MLB’s AtBat. What in the bejeezus is going on, you ask? This real, live, honest-to-goodness baseball game is being rendered, via all kinds of space-age techno-magical what-have-you, w
Comic: Super Teenage Mario Bros. #22
Let José-Luis Olivares show you how to throw eggs at your girlfriend.
