15 years of the best of game-based arts and culture
Games, play, and culture with Jamin Warren
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Goldfish’s "We Come Together" music video references every videogame ever
Okay, not actually all of them. But, like, most. Still doesn’t top Das Racist’s “Who’s That? Brown!” video, which comes in the form of an actual video game. [via]
PAUSE: Impossible architecture needs a level designer
Can somebody please give Mattias Adolfsson a job in level design? His stuff ranges from Baroque Death Stars to cobblestone planets, historical art mingling with geek chic. “The subjects, as you can see, range but tend to focus on built environments with a Steampunk-like nostalgia for vintage styles
Are interactive projections the next in mobile applications?
Using a system of both visible and infrared light, a new device from researchers at the Disney Institute and Carnegie Mellon may give us yet another reason to endlessly toy around with our iPhones. SideBySide is comprised of a camera-less mobile device that breathes life into animated images that, w
Forget virtual girlfriends, I want 3DS’s AR cards to do velociraptors.
Or don’t I? That looks terrifying. [Appshaker] (via) -Jason Johnson
Have indie games lost their spark?
In a recent interview, prominent indie developer Jonatan Söderström, better known as cactus, called the creativity and relevance of recent indie games into question. I’ve also grown tired of indie games in general, not easily being interested or impressed by what I see posted on blogs. Nothing real
This self-balancing robot ball reminds us of something
We can’t really put our fingers on it, though. Wait… There it is. -Drew Millard [via]
Be a double major in chemistry and lacrosse
A column from the Washington Post recently argued that sports should be offered as an academic pursuit, alongside more traditional departments, such as science, business, and the humanities. Why shouldn’t we let kids major in sports? Aspiring athletes should be able to pursue their real interest, as
