15 years of the best of game-based arts and culture
Games, play, and culture with Jamin Warren
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Good-bye email, hello Xbox Live notifications.
That’s what Steve Gillmor at TechCrunch is hypothesizing, at least: Today email serves as a notification service for social. I get social notifications both via push on mobile and email as an archive. The more efficient push gets, the more email becomes a redundant service. On iOS devices, I am now
Gamification of office wellness might be an "HR miracle."
Turns out, shame-based models for exercise might not be the best way to motivate people to get off the couch. And even if someone really likes data, monitoring their own vital statistics might not be entirely appealing either. But after leading an ultimately unsuccessful project at Google that promi
Closed-World Game: Are Western societies and Western RPGs actually free?
Vaclav Havel, the Czechoslovakian politician who presided over the country during its breakup, died on Sunday, but left behind his sharp critiques of Western society. Politicians seem to have turned into puppets that only look human and move in a giant, rather inhuman theatre; they appear to have
The Pokémon World Championships are nigh.
If you’re serious about Pokémon, then you’re going to get your ass to Europe starting March 3rd, for what’s basically going to be the NCAA Tournament for fans of the Nintendo classic. Here are some basic ground-rules for the tournament: You can build your team using Pokemon from the National Pokedex
Cheat Sheet 12/21: Sony sued, Free Batman skins, Young gamers dodge virtual goods.
Recently in mainstream gaming news: –Capcom announced today that an HD collection for Devil May Cry will hit the shelves on April 3rd, 2011. -A new survey found that younger gamers actually buy fewer virtual goods than older gamers. –Crysis and Far Cry developer Crytek revealed that the studio wil
Can games help us cope with the "ceaseless flow of information"?
In Pitchfork’s pop-culture slanted column Poptimist, writer Tom Ewing looked at the virtues and vices of the stream, the “ceaseless flow of information we access every time we use social media.” He ultimately compared its allure to that of playing videogames. According to Ewing, the common ground is
Drinking game alert: How best to turn your beer koozie into an interactive barroom battle.
We enjoy the good bar visit after Kill Screen HQ work hours, so Mark Kleback’s Touch-Bar caught our eye the other night at the ITP Winter Show. Part Ender’s Game, part, um, Moe’s Tavern, it’s a great example of capturing passive activity (drinking) and turning it into something much more. See more
