15 years of the best of game-based arts and culture
Games, play, and culture with Jamin Warren
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Labor conditions in console manufacturing give gamers pause.
We love videogames and the fun they bring to us, but reports surrounding the conditions in which our favorite consoles are manufactured are no laughing matter. Kotaku have reported issues of labor mistreatment in Chinese factories, which are now responsible for manufacturing consoles from Sony, Mic
Why do our brains resist the charms of 3D modeling?
What is it, exactly, that stops us from being completely seduced by the increasingly impressive modeling of virtual faces in videogames? A new study from MIT says that wariness toward facial recognition might be caused by competing impulses on different sides of the brain: The neuroscientists found
Results are in for the largest Ludum Dare game contest ever.
Ludum Dare, the irregular contest that dares hobbyist game developers to make the best game possible in one weekend, has posted its results. This time, the theme was “Alone,” spurring more entries than ever. While Minicraft, Notch’s spoof of his own game Minecraft, didn’t make it, a lot of other gam
New Facebook app lets you choose your last words.
Last year’s Superbrothers: Sword and Sorcery EP allowed players to send realtime tweets about their character. A new and suspiciously fatalistic Facebook app titled “If I Die” suggests Facebook app developers are thinking alike: If I Die lets “you” post a final message to your wall and loved one wh
DJ Shadow reminisces about his childhood in the arcade.
DJ Shadow, the West Coast hip-hop artist best known for his breakthrough album Endtroducing….., but who has fallen off the map ever since, recently spoke with Edge about his favorite videogames. Smash TV was one of the last games I obsessively pumped money into. It was funny because I grew up with a
Sesame Street is finally getting the interactivity children really love.
In its (allegedly) last Consumer Electronics Show presentation ever this week, Microsoft unveiled this gem produced in partnership with the Sesame Workshop, a proposed “two-way television” to create interactive episodes of Sesame Street: A demonstration involved a girl throwing pretend coconuts at a
Game about killing bin Laden lands a game dev a death sentence.
An Iranian-American man has been handed a death sentence in Iran. His crime: developing videogames. Amir Mizra Hekmati made a series of web games in which players killed extremist militants, such as Osama bin Laden. The studio even released a KumaWar episode titled “Assault on Iran,” speculating on
