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Games, play, and culture with Jamin Warren
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Cheat Sheet 1/24: Microsoft going Point-less, I Am Alive lives and GameStop leaves the UK
It’s that time again boys and girls, time to catch up on the happenings in mainstream gaming. – Microsoft’s abandoning its online currency system (Microsoft Points) in favor of real world money. – Dead Space’s developer, Visceral Games, is working on a new online shooter. – EA is adding 11 publisher
Hands On: An interaction design rant on what our hands mean to the devices we use them for.
Anyone who plays mobile games spends a lot of time thinking about their hands. So does Bret Victor who penned an incredible rant outlining what hands can, should, and will do. He closes his lovely rant on interaction design with a provocative quote: With an entire body at your command, do you serio
Cars as avatars: New speed sensor adds identity to speeders.
I’ve always been fascinated by the use of “I” when we talk about our driving habits. “I hit that tree.” “I made a right turn.” “I was speeding.” That conflation of identity and machine is one of the rare instances that an object becomes us. (Playing games, of course, is the other exception.) A new t
PAUSE: Skyrim on a TI-84 calculator.
Nice try. [via Kotaku]
New research might help us understand why games like Dead Space is so disgusting.
Ever wonder exactly why the creatures in Silent Hill are so revolting or the squishing in Dead Space is so repulsive? A crop of new studies on the science of disgust are bubbling up, according to the Times. Valerie Curtis, a self-described “disgustologist” from the London School of Hygiene and Tropi
Will we remember the physical pieces of games the way we once remembered books?
As games shuttle their way towards complete digital distribution, we should remember that there was once (and could be more of) a physical component to the experience. Adam Kirsch’s review of Unpacking My Library: Writers and Their Books outlines the value that the material object has to its creator
PAUSE: NY Public Library’s digitized space drawings from the 19th century are past perfect.
The New York Public Library has recently digitized the outer space drawings of 19th Century French astronomer and entomologist Etienne Leopold Trouvelot. The collection includes drawings of a variety of celestial bodies, from the planet Jupiter to the Aurora Borealis. While the charm and accuracy of
