A quick note: we're having a great talk next week with Danish artist Jakob Kudsk Steensen on his career. In this conversation, I'll trace the arc of that practice through Otherworlds, Steensen's survey exhibition at Centre PHI in Montréal, which gathers five installations across five distinct spaces and spans roughly 15 years of work.

He has spent the last decade doing something unusual: treating the video game engine as a medium for ecological fieldwork. His immersive installations grow from years of on-site research—underwater volcanic vents near the Azores, collapsed ice caves in the Swiss Alps, experimental forests in Minnesota—transformed into virtual worlds that sit somewhere between scientific document and living dream.

Ok, on to the recommendations! If you're curious what piques my interest, please check out my guidelines.

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