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Kill Screen Staff
Jason Johnson
Chris Priestman
Jamin Warren
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Who are we, or who do we become, when we play games?

Videogames offer an unprecedented ability for their players to assume unique guises and forms of identity often unavailable anywhere else in life. But how do we separate ourselves as players of games from the beings we become in games? Gamasutra’s Tony Venice has a fascinating study of the question:

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