15 years of the best of game-based arts and culture
Games, play, and culture with Jamin Warren
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Want to know under what conditions your console was made? Good luck.
Since Apple recently agreed to let independent auditors into their suppliers’ factories, Buzzfeed editor Matt Buchanan decided to ask some other tech companies if they’d do the same. He received no response from Sony but Microsoft was a bit more forthcoming, though they wouldn’t be taking the same l
Does the way we type words affect the way we perceive them?
For those who’ve toyed with the difficulty of games like Spelltower or QWOP, we know our relationship to our keyboards can be challenging. Over at Wired, Dave Mosher points to a new study that suggests that where words are may have effects on how we think of them. To be more precise, a new study fr
Cheat Sheet 3/8: The Heavy Rain team’s next engine, BioShock Infinite’s patriotic foes, and Minecraft’s secret recipe.
Here’s today’s news: – Quantic Dream, Heavy Rain developers, have released a new trailer to show off their new game engine. It’s not a new project but it’s a pretty incredible short film. – Irrational Games have released a trailer for BioShock Infinite showing off one of the new enemy types: mechani
Sorry Nintendo! Pink may not exist.
Leave it up to Radiolab to ruin everything. In a blog post, Robert Krulwich pointed out something that’s old news to scientists. The color we know as pink is just a combo of two existing colors, red and violet, and as such does not actually exist on the rainbow. Bummer. he goes on: I know, of course
Should we stop cat
“I don’t think of myself as a lady humorist. I just have boobs and parts that allow me to give birth to children, but I like to be funny with the boys and the girls.” – Maya Rudolph on NPR Fresh Air. This is my fourth time at the yearly Game Developers Conference and there’s one thing that continues
