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How do games fit into the "New Aesthetic"?

At SXSWi this year, I attended a panel titled “The New Aesthetic: Seeing Like Digital Devices” that featured Aaron Cope of Stamen Design,  Ben Terrett of the UK Government Digital Service design dept., James Bridle and Russell Davies of Really Interesting Group, and Joanne McNeill of Rhizome. The id

Here are four things the NYT "stupid games" story got right.

I’ve had a million people send me Sam Anderson’s NYT Mag cover story from this weekend on the allure of “stupid games.” Let’s be clear: I’m not particularly happy that a medium that I love appearing on the cover of one of the world’s most respected and powerful news institutions being referred to as

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