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Games, play, and culture with Jamin Warren
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Do players secretly like feeling weak? Lost Planet 3 tries to get its groove back through disempowerment.
video If one game’s sequel rut is another’s sequel groove, Lost Planet 3 offers evidence that Capcom is trying to get back in rhythm with the derailed bug shooter. In a wave of new demos of the game in the run-up to E3, the publisher is trying to throw out the parts that didn’t work in the first two
DEVOLVE OR DIE: Can two Veteran Fallout developers make a bigger splash with movies than games?
A month ago a group of three friends decided to turn their passion for the Fallout series into a live action web show. The result was Fallout: Nuka, a series of YouTube shorts that invented a whole new storyline in the Fallout universe when a new Vault Dweller stumbles out into the wasteland in sear
PAUSE: Ghost Recon gets the LEGO treatment, and it actually looks more interesting than the real game.
video In honor of yesterday’s release of Ghost Recon: Future Soldier, the good folks of Machinima have released a video showing the techno-war simulator reborn with LEGO toys. The addition of LEGOs does for gunplay what Mario Kart did for racing, and the switch to cartoonish cuteness actually seems
The only industry that has more sequels than games is porn. Why that may not be so bad.
As E3 approaches next month, we prepare for the slew of sequels sure to be making waves. BioShock Infinite. Borderlands 2. Halo 4. The list goes on. Games have often been critiqued for essentially creating the same material over and over again. Arguably, there’s something slightly different between
The San Francisco Federal Reserve Bank releases a game that lets you ruin the economy.
It’s all fun and games until someone falls into a liquidity trap. As the American presidential election intensifies around the debate over how to lower unemployment and save the economy, the Federal Reserve Bank of San Francisco is offering players a chance to experience firsthand just how difficult
Silicon Knights suit against Epic Games hits the bargain bin, worth $1 per claim.
While the trial between Too Human developer Silicon Knights and Unreal Engine house Epic Games is just getting underway, a North Carolina judge ruled that the value of the damages at issue will be limited to $1 per claim. The case was originally filed in 2007. Silicon Knights had licensed Unreal En
Cheat Sheet 5/22: A Marvel MMO is coming, Lay-offs at BioWare Austin, and American Express partners with Zynga.
Another day without a Dreamcast 2 announcement. Console yourself with the day’s other news stories instead: -EA laid off some BioWare Austin employees after Star Wars: The Old Republic subscribers dropped from 1.7 million to 1.3 million. -Google turns its Japanese site into a giant Moog simulator. -
