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Games, play, and culture with Jamin Warren
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Penn Jilette calls the obsession of a videogame nerd "beautiful," defends the medium.
If anything can come out of Penn and Teller joining the debate to haughtily call bullshit on politicians’ war on violent videogames, it’s a surprisingly sympathetic defense of the videogame medium in general. In a recent interview with Game Informer, Teller lets down his spiked Libertarian guard for
The Love Punks browser-game is a psychedelic romp through the Outback
video When Sissy’s Magical Ponycorn Adventure was released last year to much awe and adoration, it proved that kids could make computer games— really awesome, weird computer games. Enter: The Love Punks, a group of 7-13 year olds from Roebourne in Western Australia who, with the help of Yijala Yala
Nintendo announces a bigger, (questionably) better 3DS
Nintendo announced yesterday that they will be introducing a second-generation 3DS to the market this summer. Like the DSi XL before it, the 3DS XL will feature larger screens (90% larger for both top and bottom screens) as well as an extended battery life. This will be ideal for those craving a bet
Guy who directed Act of Valor gets Need for Speed
Because we’re apparently that much sicker of playing with toys and games—but mostly because the videogame industry is doing that much better than film—Need for Speed will now also become a movie. Dreamworks will produce while Scott Waugh directs. The Act of Valor director, having spent time getting
The pause menu is our greatest gaming innovation, right?
According to Kate Cox, the key to progress is flexibility. In her commentary over at Kotaku, she reflects on the pains of growing up with video games during an era of less accomodating play: If I could have hit a single key at any time, and paused any game in progress no matter what was going on at
Sim City designer describes the aesthetics of simulation.
Since 1995, Ocean Quigly has gone from artist, to art director, to creative directer for the Sim City series. But in his interview with Gamasutra, he talks like he’s been designing since 1940. The latest in the series promises a modern city of structural integrity, where the aesthetic is drawn from
Now you can make a controller/UI out of a banana, most stuff.
video So that the console controller might eventually be spared its grimy-kids-toy aesthetic, grad students at MIT have made a circuit board that will turn any conductor in the natural world into a device for play. The MaKey MaKey uses alligator clips to carry your electronic touch to the board and
