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Games, play, and culture with Jamin Warren
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Aces dominate our mental images of playing cards.
While playing cards sybolize games of chance, it turns out our preferences for said cards are anything but chance. New research shows we definitely have biases when it comes to remembering and choosing cards: Simply asked to name a card, there was a strong bias for choosing the Ace of Spades, follow
Mass Effect 3’s new "extended-cut" endings arrive to mixed reviews.
video Remember this past March when much of the internet had a conniption fit over the ending(s) of Mass Effect 3? Well, Bioware has officially release an extended-cut DLC group of endings that have been met with mixed response. Evan Narcisse over at Kotaku describes the new content as “swollen wit
Valve offers up another free tool, the Source Filmmaker, for the creatives among us.
While long-awaited game announcements have been as sparse as usual from the quiet Bellevue-based studio, Valve has instead been announcing new tools in the last few weeks that empower users in creative ways. At the recent Games For Change conference, they revealed an educational initiative called Te
Swings and seesaws make for interactive urban art.
video Sometimes I wish we had more playgrounds for adults besides ski slopes and bike trails. In Minneapolis, Keetra Dean Dixon created a corridor of swings for their arts festival, usable by adults and big kids. Another big-person friendly play structure is a lighted seesaw with programmable resist
"Trial of the Clone," a modern choose-your-own-adventure story, gets kickstarted.
In case you missed the chance to meet the creator of the Choose Your Own Adventure series last Sunday, rest assured that you still have more opportunities to relive your childhood. Zach Weiner, of Saturday Morning Breakfast Cereal, is kickstarting a new “choosable pathway gamebook” called “Trial of
Creators of the Dream Machine discuss their handmade Polanski hallucination.
video In a recent interview with Joystiq, Anders Gustafsson and Erik Zaring talk about how they made their award winning Dream Machine out of handmade puppets and watching Roman Polanski’s apartment trilogy. Chapters 1-3 are available on Steam. Erik: Our game is called The Dream Machine and it’s e
Blizzard’s Diablo III visits a shrink for its looting problems.
Virtual currencies have been in the news a lot recently, pointing to the need for a more nuanced understanding of the way gamers spend their money—whether it’s real or not. Jamie Madigan has been posting an interesting (and entertaining) series of articles about the psychology of loot in Diablo III
