15 years of the best of game-based arts and culture
Games, play, and culture with Jamin Warren
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Is the art of videogame fragrance even a thing?
According to Epic Scents, a new company set to create air-fresheners of licensed videogame characters, Capcom’s Mega Man smells like “the essence of a boy put into a man’s role.” Um, ok. But what does that smell like? “There is a purity in him, he has a real pure heart,” Kavanaugh said, “but there i
Are players tourists or travelers?
“Whatever impels us to travel, it is no longer the oracle, the pilgrimage or the gods. It is the compulsion to be elsewhere, anywhere but here,” according to a recent piece by Ilan Stavans and Joshua Ellison in Opinionator. There are clear parallels to gameplay here— many gamers can attest to the da
Writing emails, playing Pong with your eyes.
Because augmented reality glasses should probably be for those who actually need them, researches continue developing more economical solutions for suffers of debilitating strokes and spinal-cord injuries, Engadget reports. These glasses track eye movement with $35 worth of parts. The tracker works
The stolen likeness of one Johnny Cage.
As early as 1992, games were mapping human faces onto screens. Mortal Kombat was one of these games, and its first actor was Daniel Pesina. Verge has the story of how one game design student ran into Pesina accidentally as he was teaching martial arts. The gracious game actor agreed whole-heartedly
