15 years of the best of game-based arts and culture
Games, play, and culture with Jamin Warren
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New game allows you to make only one move each day. Genius or annoying?
The Super Friendship Club, a forum for casual videogame creators, encouraged participation in a “slowjam” to make a game about rituals in two weeks. One of the resulting games by Michael Brough is called VESPER.5. In this game, you may take one step each day, and then you must wait for the next day
What we talk about when we talk about videogame addiction.
The payoff of sex, music, and drugs? The guaranteed satisfaction of more music, sex, and drugs. According to this animated video from AsapSCIENCE, this Epicurean triumvirate stimulates our brains’ supply of a neurochemical called dopamine, which always leaves you wanting more. In the same way that a
Skyrim punishes you by wasting your time.
Academic journals are often awful about accessibility. If you don’t have access to a university library, it’s almost impossible to know what’s going on in the academic community. Fortunately, “open-source” or free, online academic journals are gaining in popularity. Mediascape, UCLA’s journal of cin
How schools need to stop fearing and love the web.
To many educators here and in the UK, consumable digital technology and social media are only distractions, pastimes, ways to escape the monolithic institution of education. But as schools build firewalls around their classrooms, are they depriving their students from learning how to graduate from u
Passion Pit’s "Take a Walk" evolves into cinematic wonderland in new Soundplay game.
It’s here! The last game from our Soundplay project with Pitchfork and Intel comes to life this week. Built by Aussie developer Pachinko Pictures, it’s a simple tale of beetle that dreams to be a frog that dreams to be a chicken that dreams to be… You get the idea. Play it here! More on the team: Pa
How not to win at Kickstarter.
Kickstarter makes it looks easy to get funded for a project. Just put together a good enough video and people are dying to give out money! While it’s easy to see all the successfully funded projects on Kickstarter, it’s harder to find the failed projects. It makes sense not to show them to consumers
Think Japanese games are too samey? NYU has indies that’ll change your mind.
Japanese games are frequently criticized for sticking to a formula. Games evolve rather than innovate; even the latest Zelda game started out with three starter dungeons, as did many of its predecessors. For those of us eager to see radical new ideas out of Japan, indie games might be a good place t
New Tabor Robak art game takes aim at the uncanny valley.
We’re fans of combining music and games, as you can tell from our Soundplay project. Tabor Robak, who we interviewed last year at the New Museum, made a music game set to an entire 35-minute album. David Kanaga describes the game on his blog: Exo brings us face to face with tensions that have the p
