15 years of the best of game-based arts and culture

Games, play, and culture with Jamin Warren

Become a subscriber

See what I’ve written lately

Kill Screen Staff
Jason Johnson
Chris Priestman
Jamin Warren
Meet our top authors

Marcel Duchamp already explained videogames for you.

From his 1954 treatise “The Creative Act:” The creative act is not performed by the artist alone; the spectator brings the work in contact with the external world by deciphering and interpreting its inner qualifications and thus adds his contribution to the creative act. That was easy.

Kill Screen and Pitchfork Present Soundplay Game Jam

We’re excited to announce an awesome event in conjunction with our partners over at Pitchfork for Soundplay, their interactive music-inspired video game series. On September 5, the New Museum in New York City will host the Soundplay Game Jam, where attendees can experience new Soundplay games develo

Why pinball bridges the gap between analog and digital.

Pinball is a strange arcade game. It’s played with physical objects, yet scores everything digitally. And it’s really hard to get good at. The new games criticism site, Bit Creature, published Ryan Winslett’s experience of playing pinball at a tournment. I stepped up to The Twilight Zone table and f

Katamari is a horrific exercise in self-loathing.

The cutscenes between levels in Touch My Katamari show an otaku of the worst kind. As he shuns his geeky self, he becomes more successful and happier in life. But what message is that sending to us geeks playing the game? CJ Melendez at the site Rely on Horror sees Katamari as a game specializing in

You’ve successfully subscribed to Killscreen
Welcome back! You’ve successfully signed in.
Great! You’ve successfully signed up.
Success! Your email is updated.
Your link has expired
Success! Check your email for magic link to sign-in.