15 years of the best of game-based arts and culture
Games, play, and culture with Jamin Warren
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Space Invaders couch fuses IKEA lines with geek pride.
Videogame fans are growing up, and so is the paraphernalia associated with games. Instead of taping posters to the wall, fans can have chic furniture in their living rooms. This arcade-inspired couch and shelving come from Igor Chak out of LA. Chak describes the sofa as “an old friend that kept tryi
Hack the subconscious to remember your password.
Hackers may be able to use your brain against you, if you’re using an EEG-measuring device like NeuroSky. One brain wave that an EEG can sense, called the P300, signals that an object is important or recognized. Mind Hacks summarizes the study on P300 signals called “On the Feasibility of Side-Chann
Epic list of Nintendo Power fan mail loaded with geriatrics, Woz, raccoons, rappers.
In honor (?) of the demise of Nintendo Power, Slate republished a list of their favorite fanmail. The list was originally published when Slate was using Tripod which is a novelty in its own right, but the stories, oh the stories, of people with their Nintendo devices demonstrates how powerful Ninten
Marcel Duchamp already explained videogames for you.
From his 1954 treatise “The Creative Act:” The creative act is not performed by the artist alone; the spectator brings the work in contact with the external world by deciphering and interpreting its inner qualifications and thus adds his contribution to the creative act. That was easy.
Kill Screen and Pitchfork Present Soundplay Game Jam
We’re excited to announce an awesome event in conjunction with our partners over at Pitchfork for Soundplay, their interactive music-inspired video game series. On September 5, the New Museum in New York City will host the Soundplay Game Jam, where attendees can experience new Soundplay games develo
Minecraft experiment exposes humans as hoarders and griefers.
If you have a Minecraft world that’s somehow limited to a small space, it is possible to create a sustainable economy. The ever-essential wood can grow back and animals can reproduce. However, if players have goals other than survival in mind, they can get depressingly destructive. One Minecraft exp
Why pinball bridges the gap between analog and digital.
Pinball is a strange arcade game. It’s played with physical objects, yet scores everything digitally. And it’s really hard to get good at. The new games criticism site, Bit Creature, published Ryan Winslett’s experience of playing pinball at a tournment. I stepped up to The Twilight Zone table and f
