15 years of the best of game-based arts and culture
Games, play, and culture with Jamin Warren
Become a subscriberSee what I’ve written lately
Gabe Newell has grown a Santa Claus beard and other news from the NYT Valve piece
Takeaways from the Times’ Saturday Valve profile: -Valve is working on a VR headset that appears to be in the same state of development as Larry David’s car periscope -It is strongly insinuated not rolling your desk around at Valve is a professional faux pas at best and a fireable offense at worst -
Gamers are sexist and they know it!
Online gaming is a cesspool of racism, homophobia and misogyny. But at least gamers know it! A survey of 874 people on the Internet by the Emily Matthew at Pricecharting blog found that 80% of respondents believed sexism is prominent in the gaming community, and 35% had been targets of sex-based har
Indie dev promotes game through piracy
Anindie developer has found an interesting approach to the marketing and price problem in videogames. The collection of irreverent minigames, McPixel, by SOS is promoting itself through the Pirate Bay, inviting those who can’t afford the game to pirate it this weekend. The idea is that more people w
Taliban Hands exhibition pulls the polygons from Medal of Honor, makes them an oversized installation.
Artist Joseph DeLappe (who we covered in our No Fun issue) has an odd and XL take on the modern shooter. If you remember, EA found themselves in hot water two years ago when they initially intended to allow players to control Taliban soldiers in multi-player. They (obviously) changed their mind. DeL
Roundup 9/7: Madden NFL 13 going strong; some CEOs and IP holders are acting unpleasant.
Here’s the news that you probably should know about but were too afraid to ask: –Madden NFL 13 has sold 1.65 million copies, a significant increase from last year. –VVVVVV creator’s Super Hexagon is an abstract maze where lasting 30 seconds is a feat of skill. -GameStop wants to sell the Ouya in it
Want to make games based on Adventure Time? This year’s 48-hour Gamemaking Frenzy is for you.
Austin’s Fantastic Fest adds an annual game jam to their programming. This year’s theme will be Pendelton Ward’s Adventure Time.
EA: No more single player games
Gamespot reports: Electronic Arts has no plans for any single-player-only games from its studios, according to EA Labels president Frank Gibeau… “I have not green lit one game to be developed as a single-player experience,” Gibeau said. “Today, all of our games include online applications and digita
