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Games, play, and culture with Jamin Warren
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March 30, 2011, 2:00 pm
“Any sufficiently advanced technology is indistinguishable from magic.” — Arthur C. Clarke, Profiles of the Future
March 30, 2011, 1:57 pm
“I want to turn every aspect of our lives into a game by marrying the digital and the physical.” — That’s Vivian Rosenthal who Fast Company recently profiled as she attempts to toe the line between high-tech marketing and conceptual art. More notes about one of her projects: After Rosenthal gradua
March 30, 2011, 1:00 pm
In honor of LCD Soundsystem’s final show this weekend, a terse statement from the band’s frontman/mastermind James Murphy on the ease/utility/lucrativeness of DJing vs. videogame testing.
March 30, 2011, 10:00 am
“You can discover more about a person in an hour of play than in a year of conversation.” — Plato
Do Videogame Players Want to Be Left Alone?
For the most of the history of games, they have been social experiences. Games like Solitaire were anomalous for their single-player game play. Writer Chuck Wendig was curious why so many videogame protagonists are afforded the luxury of solitude. Why don’t these digital wanderers have any friends?
March 29, 2011, 3:01 pm
Videogame ratings are at the heart of the upcoming Supreme Court decision, but much like Kirby Dick’s 2006 documentary This Film Is Not Yet Rated exposed some of the problems of the movie rating system, an MIT research is attempting to do the same. Konstantin Mitgutsch is actually a scientific board
March 29, 2011, 2:00 pm
File under “Winning.” An opportunistic California company has decided that they have seen the future of games and it is called Sheen. Hyro-Gliff has decided to file a variety of trademarks based on all the crazy things that Sheen has said over the last few weeks. We hope it’s a cover-based shooter
