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A Tragedy Means the Birth of a Tiny World

It’s rare that the creative process finds such a strange — and tragic — source, but for Mark Hogancamp, a near-death experience, has birthed an entire world of characters and set designs reflecting the brutality of war and other themes Mark Hogancamp died 11 years ago tomorrow, when five men kicked

How Can Games Learn From War Documentaries?

Videogames enjoy the benefit of hindsight as other mediums are both aware of their limitations and can teach game designers much about their respective crafts. Over at the Guardian, film maker Kevin MacDonald reflects on the reality of conflict that he’s captured through his films.  In particular, h

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