15 years of the best of game-based arts and culture
Games, play, and culture with Jamin Warren
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Advice to game designers: "When in doubt, you always go back to Star Wars."
At the the Future of Games conference at UCSC earlier this month, game designer Graeme Devine, known for his work on The 7th Guest and more recently Halo Wars, had some sound advice for designers looking to pull players into the game. He told those in attendance that Star Wars is the best gut check.
Apple places dead last in Greenpeace report
Something to think about the next time you boot up Angry Birds HD or Superbrothers: Apple has come bottom of the most comprehensive green league table of technology companies because of its heavy reliance on “dirty data” centres. The list, which is compiled by Greenpeace and released in San Francis
Can’t keep up with mainstream game news. Let our cheat sheet help.
There’s a lot of gaming news out there. We know. It’s tough to keep up. So we’re going to make things easier for you. Here’s what you need to know: 1. There’s a new Wii coming. 2. Rockstar Games has released new screen shots of Max Payne. 3. Minecraft, that Swedish digging sensation, has hit more t
Pokemon Has World Championships. It’s Finally Come to This.
The irony of a series about travelling the world, catching magical creatures, and then battling other trainers having a real life tournament that does those three things is not lost on us. The Pokémon World Championships are coming in August: he US rounds of the 2011 Pokémon Video Game Championship
The Theatrical Origins of the Word "Robot"
The man who invented the word robot almost named them “Labori” instead. Close call: As a word, robot is a relative newcomer to the English language. It was the brainchild of a brilliant Czech playwright, novelist and journalist named Karel ?apek (1880-1938) who introduced it in his 1920 hit play, R.
How Hard Is It To Preserve Old Games?
VIdeogame makers spend so much time thinking about the future that sometimes we forget about the past. Wired has an amazing translated piece on the challenges that curators face in preserving old videogames. A must-read for anyone interested in either the curatorial arts or the history of games: In
It’s Friday. Here’s an Old Intellivision Ad.
Jamin had the Intellivision when he was a child. Talk to him in person and watch him tear up. Mashable has more.
