15 years of the best of game-based arts and culture

Games, play, and culture with Jamin Warren

Become a subscriber

See what we’ve written lately

Kill Screen Staff
Jason Johnson
Chris Priestman
Jamin Warren
Meet our top authors

The role of pizza in glasses-free 3D…

Avatar director James Cameron is unsurprisingly championing 3D technology for home entertainment. “One of the big barriers to 3D right now is that you have to wear glasses in the home,” said Cameron. “Home viewing is very different than movie theater viewing. I don’t think we’ll ever get rid of the

Dog fighting: A line is a line

Dogfighting of a different breed in this Android game that has earned the ire of the Humane Society and the NFL’s Michael Vick. The “Dog Wars” tag line reads “Raise Your Dog to Beat the Best,” and it was originally released on March 8, 2011 according to the Android Market website. Players can buy sh

"If you want to be an artist, buy a canvas."

A story about the first major survey on graffiti and street art, at the Museum of Contemporary Art, Los Angeles, brings up some worthwhile questions. How does the picture of an emergent artform change when museums enter in? What happens when ‘having permission’ becomes a factor? Man One also said st

Today on KS: Art game dev Jason Rohrer spills the beans

The latest in our series of pre-game interviews features Jason Rohrer, creator of art games Passage, Gravitation, Sleep Is Death, and Inside a Star-Filled Sky, among many others. He talks about playing with knives, lying to the NSA, and wanting to be a mailman on Mars. I had a lot of nightmares as a

You’ve successfully subscribed to Killscreen
Welcome back! You’ve successfully signed in.
Great! You’ve successfully signed up.
Success! Your email is updated.
Your link has expired
Success! Check your email for magic link to sign-in.