15 years of the best of game-based arts and culture
Games, play, and culture with Jamin Warren
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PAUSE: Emanuele Sferruzza Moszkowicz for Our Silent Canvas
Em did the rad cover for Issue 2 and sent us some of his new work that he did for Our Silent Canvas: Our Silent Canvas – A non-profit multi-media arts collective presents ECHO THE ELEMENTS an evening of new works by four contemporary composers featured within a luminous forest installation created b
Cheat Sheet 5/9: LA Noire soundtrack, No Quarter, New Xbox?
Keeping up with mainstream videogame news is tough, so we do the heavy lifting. -Capcom initially rejected Dead Rising and Lost Planet, but creator Keiji Inafune kept on keeping on anyway. -There may be a new console on the desks of people at EA. -Rockstar teams with Verve for new soundtrack featuri
PAUSE: The Pixelated Fashion of Kunihiko Morinaga
Japanese designer Kunihiko Morinaga did a sweet 8-bit line of women’s clothes for Japan Fashion Week. Designboom has more.: primarily composed of colourful square blocks of diverse fabrics, the clothing can appear relatively conventional from a distance, but at closer range its unusual pattern is re
Game controller or Formula One steering wheel?
You make the call. [via]
Today on KS: Games as pleasure, Mensa members play the field
We interviewed Carnegie Mellon professor on games as pleasurable experiences: You create games for a reason: to be pleasurable. If it’s not pleasurable, you don’t want it. What happened is that people are realizing that game designers know something special. They have special knowledge which other p
