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Games, play, and culture with Jamin Warren
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The worst videogame voice-acting re-enacted. It is legion.
Many of these games are obscure, but that does not hide their terribleness.
Indie games, crowdfunding make their way to Japan
An interesting new game model is launching in Japan via an Osaka-based company called Playism. Machinarium (above) is one of their titles already localized in Japanese. Going forward, this will work in reverse as well. While Playism’s launch titles consist primarily of indie games developed overseas
May 17, 2011, 4:00 pm
Videogame name generator is predictably ridiculous Given the amount of garbage the industry generates, these aren’t sounding so bad. Some of our faves so far: Dracula’s Quantuum Havoc Looney Toon Florist Reloaded Transvestite Vocabulary – 3rd Strike M.C. Escher’s Ninja Offensive Red Hot Whale Fiasco
Today on Kill Screen: Why games shouldn’t try to be more realistic
Our art columnist Kyle Chayka laments the search for realism: There will come a point when photorealism in videogames reaches its zenith-when the grass your avatar treads on looks and bends like real grass, when polygon glitches no longer exist. See a trailer of Battlefield 3 gameplay or Crysis 2 fo
PLA developing a game to train Chinese soldiers
The Chinese are taking a page from the American playbook: The game is set in a soldier’s life at a military camp, and the final mission is to complete a large-scale military drill code named “Mission of Honor”. Its three modules — basic training, individual mission and team combat — provide players
Cheat Sheet 5/17: Minecraft wants a family, Assassin’s Creed to get filmy
Keeping up with mainstream videogame news is tough. We know. So here’s some help. –Minecraft studio Mojang looks to publish other indie’s games. -Ubisoft’s motion picture arm develops Assassin’s Creed, Splinter Cell, & Ghost Recon movies. -Some lucky folks get Duke Nukem Forever demo early. -New Dea
