15 years of the best of game-based arts and culture
Games, play, and culture with Jamin Warren
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Singapore Teens Create Anti-Drug Game
If you’re of a certain age, you likely recall the program D.A.R.E., an attempt at teaching school-aged children the dangers of drug use and abuse. I remember the black t-shirt with red lettering, but little else. Perhaps such lessons are taught more effectively through interactive play. Two students
PAUSE: Pixelated brace fail captures the slouch potato in us all.
Those in-flight instructions don’t lie. Image by Pippin Barr. -Lana Polansky
Can a Computer Cheat at Chess?
First, humans played chess with other humans. Seeking tougher competition, humans began playing chess against machines. The International Computer Games Association (ICGA) has taken this to the logical conclusion, pitting Machine vs. Machine in the annual World Computer Chess Championships. If only
PAUSE: Hollis Brown Thorton’s digital nostalgia
Over at art store 20×200, the work of Hollis Brown Thorton is dealing with questions of nostalgia, story-telling, and myth-making. The artist’s statement below: Osiris Mountain represents the outdated things that are still around-like ideas or beliefs that no longer serve their original purpose-and
Videogames are free! Check out our First Amendment tee.
In honor of Independence Day, help Kill Screen celebrate the Supreme Court’s landmark decision to uphold video games’ free speech rights with your very own Brown vs. EMA t-shirt. Did we mention Kill Screen was cited in the decision? Check out p. 32 if you don’t believe us. Granted it was by Justic
Can Friendster Reinvent Itself as Social Gaming Hub?
Anyone who registered on Friendster in the early 2000s might have received an email recently, explaining the prime social network’s recent move into gaming. Here is an excerpt from that letter, in which CEO Ganesh Kumar Bangah discusses Friendster’s influence and how it plans to move forward: Friend
