15 years of the best of game-based arts and culture
Games, play, and culture with Jamin Warren
Become a subscriberSee what I’ve written lately
Cheat Sheet 7/27: MGS 3D delayed, Dragon Age II removed from Steam, New videos for NBA Jam, Soul Calibur 5
Get some more mainstream videogame news, hot off the press! -New details and gameplay videos for Soul Calibur 5 await here. -What you can expect Duke Nukem Forever DLC. -A new Pokémon game may be in the works, hint hint. –Get feverish over this NBA Jam “On Fire” gameplay video. -Want to erase sa
Cheat Sheet 7/26: CityVille goes to China, Majora’s Mask 3D a possibility, Ninja Gaiden creator speaks
Have another helping of instant mainstream videogame news! -Faith No More singer on voicing the title character from The Darkness II. -Learn the strategic focuses of Madden 12. -DICE clears up any Battlefield 3 beta, alpha questions. –Check out these Silent Hill: Downpour screenshots. -Zynga par
The Dwarf Fortress Brothers and their Counter-Cultural Contentment
The New York Times Magazine has a fascinating article about Dwarf Fortress, and what makes it such a unique and compelling game, with input from a number of people including our own editor-in-chief, Chris Dahlen. Really, though, the story focuses less on the game itself and more on the fascinating
PAUSE: Pixelated abstract art turns your old VHS player into something retro, romantic
–Lana Polansky Image by Hollis Brown Thornton
Super Mario Bros. film scripts let us witness the (d)evolution of a story in real-time
If you’ve never seen the 1993 live-action Super Mario Bros. movie, consider yourself one of the lucky ones. If you have, then this suddenly makes it all worth it: Super Mario Bros.: The Movie Archive has compiled four early drafts of the film’s script, comprised of the original “Fantasy” version, th
