15 years of the best of game-based arts and culture
Games, play, and culture with Jamin Warren
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TF2-inspired student animated short is über-awesome
From four students at the Utrecht School of Arts in the Netherlands, here’s Mac ‘n’ Cheese. No, not the delicious kind—the kind that’s an awesome animated short. Inspired by Team Fortress 2 and animated short Meet Buck (and perhaps channeling a little bit of Crank), the project took approximately fi
Cheat Sheet 8/4: Blizzard on the upswing, Square Enix salvages True Crime, Playstation Vita may rival Wii U
Time to get zapped with some mainstream videogame news! -Gearbox has announced Borderlands 2, shared game’s first details and clues. -Activision has previewed its Marvel game lineup at Comic-Con 2011. -Blizzard sales on the rise, but does not plan to release a 2011 title. -Microsoft is preparing f
Are We Merely Players in a Computer Simulation?
Have you been feeling kind of weird today? Well, one reason may be that you’re glitching out. According to Nick Bostrom, philosopher at Oxford University, the chances that you’re a virtual creation living in a computer simulation are surprisingly high: This possibility rests on three developments:
Art project reflects on the totally tubular artifacts of yesteryear
The photos above belong to a whimsical, oddly humbling series called Relics, created by photographer Cody Williams. Williams took the idea of bringing an era alive—the 1980s, no less—and bleached it: Relics is a project playing off the idea that the white Greek statues that we see now were once bri
New Björk video is a celebration of retro games, bad special effects
Eternal Sunshine of the Spotless Mind director Michel Gondry has once again teamed up with Icelandic avant-gardiste pop singer Björk to create a music video for her new track, Crystalline. The result? A weird, retro, lo-fi collision of bad 1980s special effects and Missile Command. As it should be.
M.I.T. e-waste project follows your old electronics into the great beyond
As part of it’s Talk to Me: Design and the Communication Between People and Objects exhibition, MoMA recently put M.I.T.’s Senseable City Lab project, BackTalk, on display. To raise awareness about what happens with our discarded cellphones, printers and computers when we upgrade, BackTalk follows o
