15 years of the best of game-based arts and culture
Games, play, and culture with Jamin Warren
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Cheat Sheet 8/22: PS3 cross-game chat absence explained, Presales for The Old Republic restricted by hard limit
Welcome to another week of mainstream videogame news, made easy! -BioWare announces its PAX 2011 plan for Star Wars: The Old Republic. –Get the skinny on upcoming DeathSpank sequel, The Baconing. –See the latest screens for Goldeneye 007: Reloaded. -Activision’s Eric Hirshberg on why Call of Du
Flashback: Mortal Kombat Mythologies: Sub-Zero
Can anyone tell me what on earth is going on here? And also, can anyone remember ever actually playing this game? Because its existence is news to me. Still, this fast-cut shock-heavy ad seems to sum up the 90s pretty well. Well done, Midway! -Richard Clark [via]
What Makes a Great (Games) Critic?
Author Maria Bustillos has penned an interesting article on criticism over at The Awl. She questions the presumed requirement of experience, that a critic needs only to have consumed more than others in order to be ready for the task at hand. What we really need is a critic who has got something int
The future of toys has six sides and knows when you’re near
The future of toys is here, and it’s quadrilateral! Well, maybe—but this is nonetheless pretty cool. Meet Sifteo’s Cubes, the brainchild of MIT graduate David Merrill. These cute, “smart” little building blocks, set for release this September, made their debut as Siftables at the 2009 TED conference
Cheat Sheet 8/19: TF2 gets a Deus Ex makeover, EA/Activision spat continues, PixelJunk covers sidescrollers
It’s that time again. Get ready for more mainstream videogame news! –Deus Ex gear infiltrates Team Fortress 2. -EA and Activision are still going at it. -Activision isn’t making friends with some social game companies, either. -The PixelJunk series is now taking on sidescrollers. Take a look. -E
