15 years of the best of game-based arts and culture
Games, play, and culture with Jamin Warren
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A photorealistic puppet film outclasses BioShock’s CG cutscenes.
The Narrative of Victor Karlock is an upcoming film that uses puppets instead of their CG counterparts. The film is billed as Victorian ghost story, but has a striking resemblance to BioShock, due to the chilling atmosphere and portrayal of a vintage diving suit. Source: The Spirit Cabinet. -Jason J
Is the Kinect 2 powerful enough to read lips?
Remember that scene in 2001 where Dave and Frank discuss disconnecting HAL, but don’t realize that HAL can read lips? Well, we’re one step closer to that dystopian future: Eurogamer reports that a source has disclosed that the Kinect 2 will be sensitive enough to read lips. Kinect 2 will come bundle
Check out a shortlist of the year’s best interactive fiction.
Like a really nerdy cockroach, interactive fiction-those text-only computer games of the pre-graphics era-will live forever. Rock, Paper Shotgun has posted a link to the best short interactive fiction of the year. Taking the main gong this year is Taco Fiction by Ryan Veeder, which is an agreeably w
Ten aspects of wickedness in game design
In an article entitled “Game Thinking,” Martin Pichlmair posits that if you want to understand gaming, you have to understand the underlying principles behind it: Games are rules systems that only flourish upon interaction. The dynamics and aesthetics of play is what we design them for. In design th
Today in virtual libraries: All of Skyrim’s books compiled for your reading pleasure
You could easily spend as many hours reading Skyrim as you can playing it. Scattered around its many bandit-filled fortresses and haunted caves are stacks and stacks of books. Instead of quietly reading them to yourself in front of your flatscreen, somebody has gone to the trouble of compiling them
Looking for that real-life Masamune? One of Japan’s last remaining swordsmiths is on his own quest.
Over at Etsy’s blog, there’s a fascinating clip of a fascinating craftsman. How many countless hours have we all spent in our favorite RPGs hunting for mythical loot?: Korehira Watanabe is one of the last remaining Japanese swordsmiths. He has spent 40 years honing his craft in an attempt to recreat
