Zeuxis
Reality Effects
A lesson on the myth of virtual reality from ancient Rome.
Zeuxis
A lesson on the myth of virtual reality from ancient Rome.
Essay
In 1999, Black Isle Studio released Planescape: Torment was released to wide critical acclaim for Chris Avellone’s rich story-telling pulled from the world of Dungeons & Dragons. In this Reset column, we explore once more how the game pushed the boundaries of imagination.
Essay
Darshana Jayemanne on why it’s time to stop criticizing—and celebrating—videogames for being nonlinear. It turns out the medium’s blessing and its curse is neither unique nor especially new.
Essay
Developer Morgan Jaffit on retooling the first-person shooter in the new demo of Warco, a game that gives you a camera instead of a gun.
Review
A game about the tyranny of kings rules with an uneven hand, but explores the nature of the soul in unexpected ways. Darshana Jayemanne describes how.