15 years of the best of game-based arts and culture
Games, play, and culture with Jamin Warren
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PAUSE: Mojang gives its stamp of approval to Minecraft legos
A few weeks back, some interesting photos surfaced of a possible lego theme inspired by the legendary indie game title Minecraft that finally saw its official release in November. The idea was posted on the Lego Cuusoo website, which allows fans to post ideas and vote on new Lego themes. Minecraft
Save the Date: The Kill Screen Dialogues at the New Museum, December 16, 2011
Kill Screen will be hosting an event at the New Museum next week featuring contributions from figures across the videogame community including acclaimed artists, designers, and programmers. From the New Museum’s description of the event: When are games more than games? When they are communicating wi
Cheat Sheet: Skyrim patch breaks game, Secret Diablo III beta codes, Epic’s new game
Sorry we haven’t done one of these in a while, so let’s make for lost time. Here’s your quick and dirty guide to mainstream gaming news: –Skyrim patch 1.2 messes everything up, no one but Bethesda cares. -Did you pick up your secret Diablo III code? –Trine 2 trailer and game launch. PC/Mac availabl
This collection of odd vehicles brings up some game ideas.
National Geographic, a magazine that requires no introduction, has compiled a gallery of odd and weird vehicals. Some of them are just more advanced versions of ones we know and love like the high speed magnetic bullet train, but there are some gems, like my personal favourite the revolutionary war
Women who play online games have sex more often than non-gamers.
A new survey shows that women who play online games have more sex than woman who don’t, a statistic that has already started many awkward conversations in your World of Warcraft guild. The same survey, published in VentureBeat (with a handy infographic), shows that a majority of online gamers are wo
Why bankers and game developers don’t get along
iPhone game developer Oli Christie has given up trying to get banks to help fund his games, The Independent reports. Christie, founder of Neon Play, says that banks just don’t understand the games industry, dissuading developers from trying to get funding. “Banks don’t tend to have a category for vi
