15 years of the best of game-based arts and culture
Games, play, and culture with Jamin Warren
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Kickstarter of the Day: Fly higher in the interactive art of "The Departure".
Jesse Kuhn is bringing his artwork to life in The Departure, a mobile game based on one of his illustrations. Granted, beautiful artwork doesn’t guarantee a great game, but with a simple design and singular charm, this one definitely has promise. He’s got some great incentives to give on his Kicksta
We collaborated with Popular Science to predict the future of fun.
We’ve curated a section of the February issue of Popular Science, focusing on the future of fun, which games are on the cutting edge of everything, and what even counts as a “game” these days anyways. Today, Felipe Salgado discusses the best games you can find on your web browser. While big-budget g
PAUSE: A New Challenger Has Entered Greendale!
Now that is one crossover episode I’m dying to see. Maybe next Halloween? – Adnan Agha
How Game of Thrones’s marketing could influence games
Before Game of Thrones came out last year, the series faced a great challenge in trying to introduce new viewers while pleasing hardcore fans. The same struggle applies to most if not all successful franchises and remakes within the games industry. The way that Campfire, the show’s marketing team, g
"The Cult of LEGO" reminds us what these little blocks can do.
We just stumbled upon this, but The Cult of LEGO by John Baichtal and Joe Meno was released this past November and seems right up our alley. The book provides both a history and commentary on the ubiquitous LEGO bricks. Read a review of it here. Here’s a taste from the publisher: The Cult of LEGO in
Color Theory in an addictive nutshell
Color is a web game that serves as a lightweight primer on color theory. The only mechanic is clicking in a color wheel to match the given color(s). Despite being extremely straightforward, the game’s demand for precision makes it addictive, catering to the art kid in me. With such a simple mechanic
