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Games, play, and culture with Jamin Warren
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Cheat Sheet 3/2: Notch spreads the wealth, BioShock Infinite PS3 comes with a nice bonus, and basejumping comes to iOS.
Hey, how are ya? Good? Glad to hear it. Let’s read some news: – Markus “Notch” Persson, creator of Minecraft, has celebrated the game’s 5 millionth sale by spreading 3 million dollars among his employees. – BioShock Infinite on PS3 will also include a copy of the original game. Not a bad reason to o
It’s official. Winning games turns you into a jerk.
Finally, some explanations for why I don’t play Call of Duty online. According to researchers, when people win, they don’t take it humbly. It turns them into, well, jerks: “It seems that people have a tendency to stomp down on those they have defeated, to really rub it in,” said Brad Bushman, co-aut
KICKSTARTER OF THE DAY: The Hero Deck is like building the all-star team and playing Alan Turing at home.
The Hero Deck teaches kids how to, well, be heroes through. No better way to get at that than through card-based warfare! See more about the project here. -Jamin Warren
The novel is dead. Long live games?
Roger Kimball, editor and publisher of the New Criterion, has a long, curmudgeonly eulogy for the novel in the Weekly Standard this month. He outlines the cultural conditions and requisites that are needed to keep the novel alive and of course, the internet and “instant gratification” is to blame. (
The Indie Talks: The Snowfield rages from the fire to the ice.
The Snowfield feels like a nightmare. You’re a soldier on a snowy plain that seems to stretch on until infinity. There’s the sleepy, slow crawl with which you move around, between other mute soldiers and a ruined manor with a raging fire. Step away from the fire, and you can feel yourself move just
