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Kill Screen Staff
Jason Johnson
Chris Priestman
Jamin Warren
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Why is cloning games so easy?

Zynga caught a lot of flack recent for their less-than-subtle appropration of NimbleBit’s Tiny Tower when they announced their remarkably similar game Dream Heights, leading many videogame commentators to question the relevance of traditional copyrighting techniques to an evolving industry and mediu

Was the ending of Mass Effect 3 worth it?

Saying there’s a bit of chatter about Mass Effect 3 on the internet is like saying there’s a bit of fur on Sasquatch’s body, or a bit of rapping on a Rick Ross album. A lot of people are on the fence about the game’s ending, but Tim Clark at Computers and Videogames is serving as the voice of reason

Can games help you create?

The Wall Street Journal recently ran a piece on what inspires creativity. The secret? Distraction. Although we live in an age that worships focus—we are always forcing ourselves to concentrate, chugging caffeine—this approach can inhibit the imagination. We might be focused, but we’re probably focus

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