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A Two5six conversation about surveillance, in games and out of it
The game designer as hacker
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The game designer as hacker
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The future of car culture, in a world where kids don’t even want driver’s licenses.
Interview
We sit down with Colossal Order’s game designer and an urban design thinker to chat about the spaces in which we live.
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The Second Life founder wants to create games we can truly talk to.
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We talk to Fullbright’s Steve Gaynor about everything but his owl(?) tattoo.
Interview
The Everybody’s Gone to the Rapture designer opens up.
Interview
“Delicate and small and precious but also complex and deep and crazy and brutal and dark and awful.”
Interview
Ralph Baer’s inventions open at the Smithsonian today. Check out our interview with the late pioneer.
News
“We know a lot about space, we just don’t know about the little green men living on other planets.”
News
For Willy Chyr, everything is locking into place all at once. There’s probably a click echoing through the cosmos in his name right now. Don’t listen for it, but know that if it exists, it’s satisfying in the way cracking your joints is, or crunching into that first thick-cut potato chip. For the pa
Interview
“Imagine the balance implications if you could carry two of the original Halo pistols at the same time.”
Article
What do we do when we can’t rely on religion?