15 years of the best of game-based arts and culture
Games, play, and culture with Jamin Warren
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New art cigarettes guilt you for fun.
Making cigarettes cute and interactive might not be the best way to stop kids from starting, but the Ukrainian artist’s series “No Games For Smokers” does cleverly simplify smoking’s generally accepted dangers. Whether or not game imagery make cigarettes more attractive than repellent is ambiguous,
Violence against games is the new violence in games.
According to a recent report from The New York Times, Resorts World Casino in Queens, NY is facing a continual slew of assaults by angry players against its gambling machines. “I lost $300 without a bonus, so yes, I broke the machine,” George Govan, a 56-year-old man from Brooklyn, told security gua
In a good story, 1+1=3.
“All story is manipulation.” — Ken Burns In the video above, the acclaimed documentarian Ken Burns goes ahead and admits that even his documentaries manipulate the audience in order for them to be moving. Only this is his advice to all storytellers. So perhaps we should consider that the thing that
Is the art of videogame fragrance even a thing?
According to Epic Scents, a new company set to create air-fresheners of licensed videogame characters, Capcom’s Mega Man smells like “the essence of a boy put into a man’s role.” Um, ok. But what does that smell like? “There is a purity in him, he has a real pure heart,” Kavanaugh said, “but there i
Are players tourists or travelers?
“Whatever impels us to travel, it is no longer the oracle, the pilgrimage or the gods. It is the compulsion to be elsewhere, anywhere but here,” according to a recent piece by Ilan Stavans and Joshua Ellison in Opinionator. There are clear parallels to gameplay here— many gamers can attest to the da
