15 years of the best of game-based arts and culture
Games, play, and culture with Jamin Warren
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Zelda playing cards introduce triforce and rupee suits
FanGamer has reprinted their Zelda-themed Cards of Legend, whose design follows the template of classic face cards. These are so gorgeous they make me want to cry, or frame individual cards in a row on my wall.
PBS Offbook pens a love letter to indie games
The finefolks at Kornhaber Brown asked me to come into the studio to talk about indie games for their PBS Offbook series. What they created is one the finest primers on the potential of indie games staring Zach Gage, Leigh Alexander, Eddie Boxerman & Andy Nealen, and Darren Korb. Fun stuff!
Gears of War design chief leaves Epic Games
This is like Babe Ruth getting traded to the Yankees. [Tom says it’s like Michael Jordan leaving the Bulls and an argument ensued.]
Playstation Mobile kicks off with Super Crate Box
If you have a Vita or an Xperia phone, you can find cheaper games made for mobile use with a real controller at Playstation’s new mobile store. To promote the game’s new platform, Rami Ismail of studio Vlambeer wrote a post on the process of porting the game for the Playstation blog. For the uniniti
Eurogamer Expo to ban booth babes
Eurogamer Expo managing director Rupert Loman has decided to ban booth babes from future expos. At this year’s show three companies showed up with booth babes. Two in particular we thought were dressed inappropriately. As a short term measure we told them to move into the 18+ zone, and we asked some
Inexperienced players wash their hands to absolve their guilt about virtual killing
The first time you kill another person in a videogame, it’s a little shocking. You destroyed that bundle of zeros and ones that was made to emulate another human! Inexperienced players especially feel the need to physically cleanse themselves after playing a violent videogame. The article “Macbeth a
GameMaker comes to Steam; makes game creation accessible
GameMaker gets a bad rap for enabling the creation of piles of half-started games. But some developers use the software to make real games that people enjoy playing–remember Mr. Karoshi? Indie developer Rob noted that giving GameMaker away for free and hosting games through Steam Workshop makes game
