15 years of the best of game-based arts and culture
Games, play, and culture with Jamin Warren
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What’s a good game for a teenage girl?
Recommending good games is one of the easiest pleasures that comes from having a little expertise as a game player. When G. Christopher Williams’s daughter asked for a game to play, he chose Prince of Persia. I felt pretty sure that she would enjoy the premise of two fantastical characters, like th
The many sand sounds of Journey
Journey‘s soundtrack is a gorgeous orchestral opus; but did you notice all the sand sounds and flapping sounds? Sound designer Steve Johnson shared some of the creative process behind making the sound effects for Journey at Gamasutra, not unlike our piece on Diablo III‘s sound effect production. All
Enormously life-sized Thumby Wars should be on everyone’s holiday list.
A bit of late note, but at Maker Faire earlier this month, I caught a glimpse of one of the more ridiculous contraptions at the fest (and this is a place that had an alley dedicated to steampunk.) The winner of the 72-hour hackathon Red Bull Creation, Thumby Wars is the brainchild of the Maker Twins
Super Mario Bros helped Salman Rushdie cope with life in hiding
As the Midnight’s Children author details in his new memoir, he escaped the stress of living under a fatwa with sojourns in the Mushroom Kingdom: In his newly released memoir Joseph Anton, which is narrated in the third person, Rushdie briefly describes how he went through a phase when he found hims
TYPE A: Space Invader keyboard mosaic
Pixel art can take many forms, from cross-stitch to hama beads, but this is the first time I’ve seen it done with keyboard keys.
Mangle your nostalgia with E.T. turned city sim
Remember how E.T. made scary aliens into something relateable? Or how exciting it was that other children had a cosmic adventure? Well forget those parts of the movie that you liked, since none of them feature in the new E.T. game for iOS. At VentureBeat, Jeffrey Grubb assures us, at least, that the
