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Games, play, and culture with Jamin Warren
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A graphic novel seeks to recover that old Zelda feeling
Tevis Thompson, who wrote about his disillusionment with Zelda, and David Hellman, the artist of Braid, have teamed up to make a graphic novel about a young woman discovering the truth about her civilization, with an emphasis on suggestion rather than telling you exactly what’s happening. A universe
As the business of videogames grows, legislators take note
Videogames, as we know, are a massive industry: According to PricewaterhouseCoopers (PwC), a consulting firm, the global video-game market was worth around $56 billion last year. That is more than twice the size of the recorded-music industry, nearly a quarter more than the magazine business and abo
Zynga lays off employees during Apple event; gains evil points
While we were thinking about how post-release developer layoffs may do more harm than good, Zynga was busy laying off most of their Austin-based studio. Ian Miles Cheong at Gameranx has the gorey details: We are told that the employees were given less than two hours to clear out their desks followin
Fixing gaming’s diversity problem is more difficult than you think
It’s no secret that videogame production is lacking in diversity, both in who makes games, and whom they are made for. A panel at Game Narrative Summit suggests that tackling this issue (as it relates to women) is more complicated than simply making a main character that is a strong, androgynous, ro
Go on a gaming diet: only play games that respect your time
The Internet contains too much information for any individual to read it all. One approach to this problem is to go on a “raw” information diet of reading actual bills in Congress and original scientific papers. It’s… an interesting idea rooted in the local slow food movement, and strikes me as kind
Google study: very few people play tablet games while mid-backflip
A Google study of tablet use comes to some predictable conclusions: When U.S. tablet owners are playing games on their devices, they’re most likely sitting or lying down on a couch, according to a new Google study examining how consumers use tablets. The research paper, which seeks to provide an und
Money saving developer layoffs may cost more in the long run
Many major videogame companies go through a common development process: Developers staff up to make a huge game, then shed members once it ships because they no longer have anything for them to do. It happens again and again, whether the game is successful or not: Take-Two had a huge hit with Red D
