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Kill Screen Staff
Jason Johnson
Chris Priestman
Jamin Warren
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The mustaches of the game world participate in Movemeber

As we all know, Movember is the do-gooding excuse most men need to obey the darkest impulse in their greasy heart, the impulse to grow a mustache. Of course, charity is often about leveraging people’s bad instincts for good purposes, so no harm no foul etc.  Amazon has compiled a wonderful list of M

Are videogames part of the real world?

Videogames are often juxtaposed with reality. Even among those who endorse them, games are considered respite for those who want to check out of the day-to-day. When we say things like this, we are essentially reducing gaming to an inferior category of existence as compared to “real life”: it is tim

Concerns over sexism in videogames are taken to Twitter

If you have a Twitter and go anywhere near news about games, you’ll probably have seen that the past 24 hours have been host to a flurry of Tweets about sexism in the gaming industry. They are hashtagged #1reasonwhy, as in the reason why I don’t feel accepted, feel harassed or feel the industry has

In Space is like Dyad in 2D

The new game from the indie developer Edward Curtis-Sivess is best described as a 2-D Dyad. Like that game, In Space features brainstem-tickling waves of hypnotic electronica. Like that game, you play as a little amorphous ship shooting shapes in the distance, and like that game, you get rewarded fo

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