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Kill Screen Staff
Jason Johnson
Chris Priestman
Jamin Warren
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So this is what it’s like when an MMO dies

Massively multiplayer games promise epic, persistent experiences, but in a very significant way they are less persistent than the copy of Tetris you have stashed in the basement: once developer and publisher support ends, you simply can’t play them anymore. So it goes for City of Heroes, the charmin

Pac-Man in the moon… of Saturn

The NASA Cassini-Huygens robotic spaceship caught this thermal signature of Tethys, and it looks like, well, it could eat a cherry and mess up some ghosts. Scientists theorize that the Pac-Man thermal shape on the Saturnian moons occurs because of the way high-energy electrons bombard low latitudes

Putting on a show with single-player games

Media takes on a whole new dimension when you share it with other people. Discussing or analyzing it is one thing, but experiencing something as a group can make it so much more enjoyable. Caitlan Oram writes about the pleasures of playing videogames with an audience: A person’s reaction to somethin

Metallica’s downfall reimagined in a game of XCOM

Metallica (The Black Album) was the beginning of the end for the band. It marks the start of their “sellout” phase, which you may disagree with, but you can’t dispute their change in sound (ostensibly due to producer Bob Rock). Releasing back to back albums entitled Load and Reload is bad enough, bu

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