15 years of the best of game-based arts and culture
Games, play, and culture with Jamin Warren
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Behold, an FTL: Faster Than Light arcade cabinet
According to the comment thread in r/gaming, this big version of one of last year’s very best indie games was set up at Fantastic Fest in Austin. Heroic work.
Our developer made a beautiful and haunting adventure game, Kentucky Route Zero
The first act of Kentucky Route Zero, the new adventure game by Jake Elliott (our eminently talented web designer) and Tamas Kemenczy, is out today. KRZ is …a magical realist adventure game about a secret highway in the caves beneath Kentucky, and the mysterious folks who travel it. Gameplay is insp
How playing with Legos revealed an autistic child’s pain
I was catching up on some late fall Instapaper reading and got around to reading Gareth Cook’s marvellous exploration into the world of autism in the work place. The article follows Thorkil Sonne who was spurred by his son Lars’ own autism to find a creative way for those diagnosed with autism to fi
The PlayStation 2 is dead. Here’s how long it lived
More than twelve years after it released the system in North America, Sony will no longer produce new PlayStation 2s. The system, which sold 150 million units worldwide, was released in the United States on October 26, 2000. To give you a sense of just how durable Sony’s persistent black rectangle w
This is why we play role-playing games
Don’t sell yourself short on the duck-spotting though.
Our favorite game about global financial hegemony finally goes for the big time
In September we told you about Neocolonialism, the Catan-style computer game in which players try to become global financial hegemons. The game, we wrote, works as follows: To gain control over the world economy, players snap up regional sovereign bonds, which in the game’s shorthand, give their own
Soda Drinker PRO!, the finest soda-drinking simulation ever, is here and nothing will ever be the same
Once in a long while, a game appears that changes the way we think about gaming, about storytelling, about, I daresay, life itself. Soda Drinker PRO! is not that game. Instead, it’s a five-level first-person soda-drinking simulation (coded in a 19 hour binge of frenzied genius) in which you can 1.
Added Ranks wants to add lots more knights and pawns to chess
I’ll admit that my experience with chess is basically limited to two frustrating eras: childhood summer vacations in which I got waxed by my stepdad in a house in Maine where we had nothing better to do than play chess, and in English class in 7th and 8th grade where Mr. Sotella liked to play with a
